Tag

Products on market

Emocards

Summary Emocards provide a non-verbal method for users to self-report their emotions. Flash cards or single sheet of a paper. Description At the end of every task / time duration, ...
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EMO2

Summary Emo2 is an instrument for the measurement of emotion during product use. Most standard tools for the measurement of emotion provide overall rating along one or two dimensions or ...
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Controlled observation

Summary Individual participants are invited to a controlled environment (not real context) to test e.g. colors or audio of the system. The target is to gain insights of design details ...
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Contextual Laddering

Summary One-to-one interviewing technique (qualitative data gathering) + quantitative data analysis technique. Preferably to be done in context. Description The interviewer probing into the reasons why certain (consequences of) attributes ...
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Context-aware ESM

Summary Experience sampling during field studies, so that the system detects the current context (e.g. location, time, nearby devices) and when the context fulfills predefined criteria, the system prompts the ...
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Co-discovery

Summary Two friends explore a product/concept together and discuss about it (with or without a moderator). Videorecording is used especially when no moderator is present. Description Two participants (typically friends ...
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Audio narrative

Summary Let the users verbally tell about their experiences in a free story format. Description The users tell a story of their experiences with the product and the story is ...
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AttrakDiff

Summary Assess the user’s feelings about the system with a questionnaire. In AttrakDiff questionnaire, both hedonic and pragmatic dimensions of UX are studied with semantic differentials. Description Questionnaires can be ...
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