Summary When collecting data about user experience evoked by mobile acpplications, one user uses the mobile application to be evaluated, and another uses a mobile phone to shoot clips about ...
Summary Provide a way for users to quickly document emotions at a specific moment Description Cards are produced (physically or digitally (web or a mobile application)) with either preset emotions ...
Summary DRM is a self-report method during a field study. Instead of reporting all use cases with the system each day to a diary, the participant picks e.g. 3 most ...
Summary One-to-one interviewing technique (qualitative data gathering) + quantitative data analysis technique. Preferably to be done in context. Description The interviewer probing into the reasons why certain (consequences of) attributes ...
Summary Let the users verbally tell about their experiences in a free story format. Description The users tell a story of their experiences with the product and the story is ...
Summary Assess the user’s feelings about the system with a questionnaire. In AttrakDiff questionnaire, both hedonic and pragmatic dimensions of UX are studied with semantic differentials. Description Questionnaires can be ...
Summary Questionnaire for evaluating UX of mobile news journalism systes. Based on AttrakDiff but elaborated for the context. Description Attrak-work questionnaire can be filled in right after the participant has ...